Grouping Students With Technology

Creativity Sparks & Tips:

 

 

 

 

 

 

 

 

 

Whole Group Instruction With Technology

Use projection to provide visuals and multimedia experiences for your students. This can be as simple as an overhead or opaque projector or as elaborate as the multimedia system in the lecture hall.

Direct Teach

  • Use visuals to aid understanding for the class as a whole to emphasize your lecture.

Student Presentations

  • Allow students to present their projects, works, or PowerPoints.

Brainstorming

    Brainstorm as a group while the teacher or a Student Expert records the ideas on a computer which is projecting in the room.

Begin Together as a Focus Activity

  • Model an activity together, and then break into scheduled tasks.

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Small Grouping With Technology

Centers

  • Small groups can cycle through the computer(s) in your classroom. WebQuests or Single Site Explorations are perfect small group activities.

Partners

  • One student can read the directions while the other performs the task, then they can switch places.
  • Some Internet games or activities are designed for partners. An example is Wacky Web Tales - more fun for two.
  • Activities or assignments requiring research can be handy to divide into two. One student can do research in a book and another can be working on the computer, then they can switch.
  • If taking written notes from an Internet Web site, one partner can be writing while the other uses the computer to look up information.

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Individual, or One to One Technology Use

There are a variety of computer labs for use on campus.

Structured Internet Use

  • Use templates to create structured Internet activities for your classes. Examples are Webquests, Single Site Explorations, Trackstar, and TIPPA Units.

Software & Hardware Use

  • Allow students to create content-based products such as word processed writings, brochures, mini-posters, websites, and many other products.
  • Allow students to create or listen to video or music connected to the content.
  • Bring students to the lab to use scanners, color printers, and other hardware not available in your classroom.
  • Connect your students to the world with ePals and blogging.

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