| Course: 3D Modeling & Animation Scope and Sequence | |||
| 1st 9 Weeks | 2nd 9 Weeks | 3rd 9 Weeks | 4th 9 Weeks |
| Units/Cluster(s): | Units/Cluster(s): | Units/Cluster(s): | Units/Cluster(s): |
Unit 1: Professional Responsibility • First week procedures & AUP/Legal & Ethics • Copyright, Fair Use, Plagiarism, and Cyber Safety • Portfolio/demo reel, professional presentation
Unit 2: Foundational Modeling Concepts • History of Computer graphics and animation (1 wk) • Working in 3D spaces • 3D Modeling Terminology • Blender (or Maya) Interface Intro
• Blender (or Maya) Box Modeling • Adding a texture • Adding a light • render a turn around video | Unit 4: Animation • Review 12 principles of animation • bouncing ball 3D • OR Sack of Flour
Unit 5: Character Animation • Humanoid Walk Cycles in 3D using Max Rig • Short scene using Max Rig
Unit 6: Character: From Design to Rig • What makes an effective character design? • 2D turnaround • 2D to 3D • Bones, Controls, and Hierarchy • Test your rig with a walk cycle
Fall CCA | Unit 7: Making A Story • Review of Types of Shots • Storyboard animatic • Camera in 3d - layout • Layout animatic
Unit 8: Texture • Materials in Blender (or Maya) • Apply materials to a test scene • Procedural textures • UV mapping • 2d maps to 3d art | Unit 9: Lights • How lighting contributes to the story • types of lights • ‘paint’ a scene with only lights
Unit 10: Advanced Rendering • Raytracing • Ambient Occlusion • Subsurface Scattering
Unit 11: Final Animation • Put it all together to create a very short, short.
Spring CCA |
| Required Project: 3d Model Turnaround Render of Custom Character | Required Project: Animated Walk Cycle With Custom Character | Required Project: Layout Animatic Of A Story Using Custom Character | Required Project: Final Animation |
Additional Activities: Demo Reel Blender model: donut
Additional Activities: | Additional Activities: • Sack of flour or bouncing ball animation • Sample Rig Walk • Sample Rig Short Action | Additional Activities: • Texture mapping of character | Additional Activities: • Light and render a test scene • Advanced Rendering of Character |
| Employability Skills: | |||
Cycle 1: -Professionalism -Teamwork -Problem Solving 127.15 (2)(A) 127.15 (2)(B) 127.15 (2)(C) 127.15 (2)(D) 127.15 (2)(E) 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(L) | Cycle 2: - Job Seeking Skills 127.15 (2)(A) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(K) 127.15 (2)(L) | Cycle 3: -Communication Skills -Self Management Skill 127.15 (2)(A) 127.15 (2)(B) 127.15 (2)(C) 127.15 (2)(D) 127.15 (2)(E) 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(L) | Cycle 4: -Civic and Social Responsibility 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(L) |
| CHOICES 360 Activities L3 | |||
| Basic Skills Survey OR | Job Interview Practice OR | ||
| My Goals and Action Plans | Saved programs and majors |
| Transferable Skills Checklist OR | Personal Values & Priorities OR | ||
| School Finder | After High School Transition Plan |