| Course: Animation II M | |||
| 1st Nine Weeks | 2nd Nine Weeks | 3rd Nine Weeks | 4th Nine Weeks |
| Unit(s): Professional responsibility, storytelling, production | Unit(s): Post Production, Technical Challenges | Unit(s): Roles in a studio, Professional Preparedness | Unit(s): Choice Project |
Unit 1: Professional Responsibility • First week procedures • Copyright, Fair Use, Plagiarism, and Cyber Safety • File Management
Unit 2: Pre Production: • 90 Second animation project • Review storytelling • Script Writing Review • Character Design • Concept Art • Storyboard Animatics
• Project management • File formats & cross-platform compatibility • Software techniques • Rendering for animation • Sound Design and Voice
Unit 4: Post-Production • Editing for animation • Finish 90 second animation | Unit 5: 3D Modeling and Animation • 3d vs 2d • Autodesk Maya Intro • Modeling Techniques • Basic Animation and rendering • 3D Walk Cycle
Unit 6: Character Setup • Bones and IK • Controls • Skin weights
Unit 7: Materials • Creating textures and materials • Material Nodes • Texture Mapping
Fall CCA | Unit 8: Lighting and Rendering • Adding lights • Rendering scenes with different settings
Unit 6: Visual Effects • Concept artist • Technical Director • Animator • Pipeline • Visual Development • Lighting • Software Dev • Explore a role project (3 wks)
Unit 7: Professional Preparedness • Soft skills • succeeding in a studio environment • Freelancing - being your own boss • Mock Interview | Unit 8: Capstone (9 wks) • propose a group or individual project • Use pre, production, post timeline for completion • Documenting process for portfolio • Completed work comprehensive to previous units
Spring CCA |
Required Project: 90 second short Pre Production- literature • groups will go through the animation process from concept to execution. This is a multi-stage project: ◦ proposal ◦ pre-production ◦ animation progress ◦ final | Required Project: • 90 second short post-production • Technical challenge - self directed focus on a technology aspect of animation (rendering, environments, rigging, etc) | Required Project: • Explore a role: create a project that would be an example of someone in the job • Coding for Animation: using actionscript, create a procedural animation • Mock interview | Required Project: • Mock interviews • Final project - group or individual, choice |
Additional Activities: Professional practices and communication, group critique, Adobe Animate training, Guest speaker (possible) | Additional Activities: group critique, contest submission, working with audio, character performance, Guest speaker (possible) | Additional Activities: group critique, Guest speaker (possible), UIL 1 | Additional Activities: Demo reel updates |
| Employability Skills: | |||
Cycle 1: -Professionalism -Teamwork -Problem Solving 127.15 (2)(A) 127.15 (2)(B) 127.15 (2)(C) 127.15 (2)(D) 127.15 (2)(E) 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(L) | Cycle 2: - Job Seeking Skills 127.15 (2)(A) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(K) 127.15 (2)(L) | Cycle 3: -Communication Skills -Self Management Skill 127.15 (2)(A) 127.15 (2)(B) 127.15 (2)(C) 127.15 (2)(D) 127.15 (2)(E) 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(J) 127.15 (2)(L) | Cycle 4: -Civic and Social Responsibility 127.15 (2)(F) 127.15 (2)(G) 127.15 (2)(H) 127.15 (2)(I) 127.15 (2)(L) |
| CHOICES 360 Activities L4 | |||
| Transferable Skills Checklist OR | Personal Values & Priorities OR | ||
| School Finder | After High School Transition Plan |