Child laying on the floor directing Robot with iPad



Jennifer Parker
  • Students will work in pairs to design arcade-type games
  • Students will think through game design, strategies for success, rules, and prize systems
  • Students will run their games at their school carnival or at a family event, such as science night
  • Sometimes teachers prefer to format this club into four weeks with meetings twice a week.  This is an approved format.
Sidney Serrano
  • Students will spend approximately 2 sessions each time learning about, designing, and testing each type of flying object.
  • Students will learn about kites, parachutes, paper airplanes, and/or rockets.
  • Sometimes teachers prefer to hold this course over 4 weeks and meet twice a week. This is an approved format.
Sonia Alaniz & Shelby Hernandez
Amy Braswell
  • Runs 8-10 weeks, based on campus need
  • Engineer design program where students create Rube Goldberg machines
  • Each machine has a goal and parameters (i.e. pop a balloon in 5 steps)
  • Students use a combination of simple machines: pulley, wheel and axle, lever, inclined plane
  • Students should have the opportunity to share or present their work with their peers or campus/parent community
  • Optional: recording and editing of working Rube Goldberg machines
Graciela Pintado & Roxanne Guerra
Judi Lunstrum
Marissa Hernandez and Karen Lane
Leslie Hernandez
  • Space-science related curriculum as an after-school program
  • Focus changes yearly, Rockets for 22-23.
  • 8 lessons—these can be done weekly or biweekly. The schedule is decided by the campus.

Stargazing Night—a district-wide event held at Ward ES the night of Friday, February 24th for 5th grade Young Astronauts

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